I was wondering how that feature works. In the installation instructions, I am given two options:
- Set SaveSettings to 0 in the OblivionReloaded.ini: Oblivion CANNOT alter your game settings in the future (strongly recommended) - Set SaveSettings to 1 in the OblivionReloaded.ini: Oblivion can alter your game settings in the future
My SDR mod alters the Oblivion.ini settings on the fly for various magical effects, including elements of the HUD, Player Footstep Volume, etc. If I set the "SaveSettings" to 0, will that interfere with SDR's ability to override these settings on the fly? Or is it just limited to settings that Oblivion Reloaded overwrites? I want to make sure I understand it completely so that I can provide accurate instructions to folks who are using both.