darkphoenixff4
New Member
Last Online: Sept 21, 2018 4:14:20 GMT 1
Posts: 2
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Post by darkphoenixff4 on Mar 17, 2018 2:56:25 GMT 1
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Supierce
Moderator
Last Online: Feb 18, 2019 18:05:23 GMT 1
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Post by Supierce on Mar 17, 2018 5:44:14 GMT 1
Yes, Detailed Terrain is completely unnecessary now. What it does is now incorporated into OR.
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katkat74
New Member
Last Online: Feb 20, 2019 18:08:54 GMT 1
katkat74
New Member
Last Online: Feb 20, 2019 18:08:54 GMT 1
Posts: 4
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Post by katkat74 on Dec 3, 2018 17:42:23 GMT 1
Hello! I'm sorry, I use a translator. DT Shader Patch does not work with oblivion reloaded. It does not work in the oblivion reloaded itself and when you try to install it separately, the game crashes.
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malonn
Support
Last Online: Feb 17, 2019 21:31:35 GMT 1
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Post by malonn on Dec 4, 2018 2:25:05 GMT 1
You shouldn't use Detailed Terrain with Oblivion Reloaded. All of it's changes are merged in OR.
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katkat74
New Member
Last Online: Feb 20, 2019 18:08:54 GMT 1
katkat74
New Member
Last Online: Feb 20, 2019 18:08:54 GMT 1
Posts: 4
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Post by katkat74 on Dec 4, 2018 5:51:13 GMT 1
There is no difference. Mixing is the same as in vanilla.
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Alenet
Administrator
TES Developer
Last Online: Feb 20, 2019 17:19:28 GMT 1
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Post by Alenet on Dec 4, 2018 9:26:42 GMT 1
Just to be clear, i didnt "include" detail terrain in OR. OR has its own terrain shaders and OR replaces the shaders internally. So, EVERY shader you put in the shader folder will be "replaced" by OR's one if it is enabled. Then, it has no sense to use DT when OR terrain shaders are enabled because anyway OR overrides EVERY terrain shader (vanilla and not vanilla).
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katkat74
New Member
Last Online: Feb 20, 2019 18:08:54 GMT 1
katkat74
New Member
Last Online: Feb 20, 2019 18:08:54 GMT 1
Posts: 4
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Post by katkat74 on Dec 4, 2018 9:42:46 GMT 1
Is it possible to organize support for this mod? He is very decorated with landscapes and masks dull and straight joints.  
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Alenet
Administrator
TES Developer
Last Online: Feb 20, 2019 17:19:28 GMT 1
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Post by Alenet on Dec 5, 2018 9:51:33 GMT 1
You cannot use BOTH.....i dont understand........if you want to use DT terrain shaders instead of OR terrain shaders, disable the terrain shaders in OR.
Read the manual, it has been written for a reason.
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katkat74
New Member
Last Online: Feb 20, 2019 18:08:54 GMT 1
katkat74
New Member
Last Online: Feb 20, 2019 18:08:54 GMT 1
Posts: 4
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Post by katkat74 on Dec 5, 2018 20:07:29 GMT 1
I've done it before. Turned off the terrain shaders and used DT. But with version 6.5 it does not work. The game starts to crash. Moreover, after that it is impossible to repair anything and have to reinstall the game again.
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GBR
Moderator
Last Online: Feb 21, 2019 23:28:52 GMT 1
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Post by GBR on Dec 6, 2018 15:17:18 GMT 1
Alenet Hi Alenet, its possible to use OR terrain shaders for far view+ DTpatch for texture mixing. Just exclude SLS2048.vso and SLS2049.vso. This method works good in previous versions, but with 6.5 users have crashes...
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Alenet
Administrator
TES Developer
Last Online: Feb 20, 2019 17:19:28 GMT 1
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Post by Alenet on Dec 6, 2018 15:47:02 GMT 1
I will take a look because when OR terrain shaders are disabled, i dont know why it should crash.
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ailsa
New Member
Last Online: Feb 20, 2019 3:09:03 GMT 1
ailsa
New Member
Last Online: Feb 20, 2019 3:09:03 GMT 1
Posts: 1
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Post by ailsa on Feb 12, 2019 20:31:19 GMT 1
As a long time lover of Detailed Terrain I would be really delighted if you could find a fix Alenet as I would love to use OR in the future.
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