Topic. I ask because there are existing (motion blur) and upcoming (real shadows) features that I would like to take advantage of, but not at the expense of what ENB provides, which is the ability to, for example, make Fallout New Vegas look bright and sunny during the daytime, dark during nighttime, and account for whether one is indoors/outdoors as well, with thorough control over all aspects of these tweaks, including the nature of the transition between day and night, and full control over the color palette of the game, dictated by a .BMP file.
I can't achieve these things with anything other than ENB, but NVR overrides ENB more or less completely. I get it: NVR isn't intended to work with ENB, so it's one or the other, which in turn means I won't be able to take advantage of the real shadows or motion blur unless / until NVR reaches a point where ENB is redundant.
I'm basically wondering whether that's the goal, and if so, what kind of timeline we're looking at. Obviously the moment this happens, everyone will simply switch over from ENB to this.